Spooky October
Now that October has passed and we are beginning November with halloween here in Sweden. I am working hard on analyzing the feedback from the pitching session on Pocket Gamer Connect. It is always a challenge to get feedback and analyze it and act on it. I have taken my time to think on the different feedbacks I got and then decide on how I want to act and keep focus on what will make my game as good as I want it to.
I have done what I call rebalancing of the weapons. To make the difference between them bigger and more distinct which I hope will be noticable when you play. I am also looking into adding more animations to give each weapon more of a personality when you use them.
I have also added two new enemies that are weaker than the current ones to make the game a bit easier in the beginning. But it also gave me an opportunity even out the the enemies to make the difficulty curve a bit less steep at first. Below is the presentation of one of the new enemies. You will meet him very early in the game and you can use him to try new attack patterns or new strategies.
I will continue to add more content and work through the feedback during november. I have plans to add more daily challenges to give you new levels and areas to play. There are some more new way to play that I am working on but not ready to tell you more about yet. But I hope you will like it. That is all for this month I will return again and give you all a new update on what is happening. Thank you all for being part of my journey and don’t forget to check out the beta test version that I will update soon again with all the things above. You find the links for the tests here.